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Click on the thumbnails for larger versions. |
| This is a 3d futuristic level which I created. It is
rendered in real-time in the A6 engine. For this project I was required
to take a modular approach. I made rooms, halls, stairs, and corners
which fit together perfectly and can be arranged in various
combinations. The primary focus was performance and accessibility for
the independent game developer (the end user). The 3d textures were optimized for lower resolutions. Frame rates were very high (over 80) on a 4 year old computer I use for testing. |
Sections Model Packs | Space Game | Chess Models | Industrial Textures | Sky and Terrain Futuristic Level | Gothic Textures | Alien Level | Medieval Level | Break Bricks | Outdoor | Parallax |
Copyright 2008 Jacob Lubinski |