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o_m_5_small.jpg o_m_6_small.jpg o_m_7_small.jpg
The setting below was created with detail in mind and is rendered real-time in the A6 engine. Its primary use was in testing various assets for a client.

Below you can see low-poly models for the candle holders and alpha transparent sprites for the flames, curtains, and beams of light as well as high resolution 3d textures.
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Gallery Pages
Model Packs | Space Game | Chess Models | Industrial Textures | Sky and Terrain
Futuristic Level | Gothic Textures | Alien Level | Medieval Level | Break Bricks | Outdoor | Parallax

Sections
Model Packs | Space Game | Chess Models | Industrial Textures | Sky and Terrain
Futuristic Level | Gothic Textures | Alien Level | Medieval Level | Break Bricks | Outdoor | Parallax

Copyright 2007 Jacob Lubinski