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Click on the thumbnails for larger versions. |
| This is one of my latest personal projects, still early in
development. The goal is to make a very high quality 3d texture set which
can be applied to various industrial type settings along with simple models
like boxes and barrels. I plan to complete this project and offer it
for sale as soon as possible. Below is a stage rendered in real-time in the A6 engine. The purpose of the stage is to test coordination of colors while developing the textures so there is no guess work involved. |
| The minimum size for a texture in the set will be 1024 x 1024
pixels, and they will be saved in the .tga format in order to retain
detail. Below are some 512 x 512 crops from early textures for the set. I cropped instead of resizing so you can see the full detail when you click on them. There is a little fall-off in quality due to the conversion to .jpeg, but they still look good. It is important to note that all the textures were created by hand in Photoshop with the use of no photographic material. While the use of photographs is a great way to make textures, I wanted to demonstrate my ability to make a variety of materials by hand. Click on them to see more detail. |
| Below are alternate versions of some of the industrial textures rendered
with parallax and bloom on a planar surface. All the bumps and groves
are a result of the parallax. Most of the textures will include a shaded version, color map, height map, normal map, and a specular map. Some will come with an alpha-transparency map for things like windows. Please send me an email if this pack interests you. I want to know how much apeal it has. |
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Sections Model Packs | Space Game | Chess Models | Industrial Textures | Sky and Terrain Futuristic Level | Gothic Textures | Alien Level | Medieval Level | Break Bricks | Outdoor | Parallax |
Copyright 2008 Jacob Lubinski |