i_t_p_1_small.jpg i_t_p_2_small.jpg i_t_p_3_small.jpg i_t_p_4_small.jpg
i_t_p_5_small.jpg i_t_p_6_small.jpg i_t_p_7_small.jpg
The minimum size for a texture in the set will be 1024 x 1024 pixels, and they will be saved in the .tga format in order to retain detail.

Below are some 512 x 512 crops from early textures for the set. I cropped instead of resizing so you can see the full detail when you click on them. There is a little fall-off in quality due to the conversion to .jpeg, but they still look good.

It is important to note that all the textures were created by hand in Photoshop with the use of no photographic material. While the use of photographs is a great way to make textures, I wanted to demonstrate my ability to make a variety of materials by hand.  Click on them to see more detail.
   
i_t_p_21_small.jpg i_t_p_22_small.jpg i_t_p_23_small.jpg i_t_p_24_small.jpg
i_t_p_25_small.jpg i_t_p_27_small.jpg
Below are alternate versions of some of the industrial textures rendered with parallax and bloom on a planar surface. All the bumps and groves are a result of the parallax.

Most of the textures will include a shaded version, color map, height map, normal map, and a specular map. Some will come with an alpha-transparency map for things like windows.

Please send me an email if this pack interests you. I want to know how much apeal it has.
i_t_p_41_small.jpg i_t_p_42_small.jpg i_t_p_43_small.jpg i_t_p_44_small.jpg
i_t_p_45_small.jpg i_t_p_46_small.jpg i_t_p_47_small.jpg i_t_p_48_small.jpg
i_t_p_49_small.jpg i_t_p_50_small.jpg


Sections
Model Packs | Space Game | Chess Models | Industrial Textures | Sky and Terrain
Futuristic Level | Gothic Textures | Alien Level | Medieval Level | Break Bricks | Outdoor | Parallax

Copyright 2008 Jacob Lubinski